DreamsCom (short for Dreams Community Showcase) is a yearly virtual game conference that puts Media Molecule's Dreams community front and center. The event is made in collaboration with the community and gives its members a chance to showcase who they are, from game developers to music makers to streamers to film makers and everything in between.
​
I had the opportunity of leading the art direction for this live event and chose to lean into comics' visual language that is my background, building 3D environments and overlaying them with a playful and colorful 2D visual language.
For the event I worked on all parts of the pipeline from idea development
and creating concept art, to artpassing the final 3D environments as seen below.
These screenshots of the event were captured on a PS4 Pro.
A selection of concept art that inspired the look of the event can be seen below.