All Hallows' Dreams is the annual made-in-Dreams Halloween celebration.
It's made entirely in dreams with contributions from the Mm coMmunity. This year the players were asked to design strange and unusual glades for to be explore in the Forest of Gloom, and Cursed Trinkets that represent the essence of their creative energy.
I was part of the art team that developed and built the environments around the user generated content.
I was primarily in charge of the player map and quest book for the event.
As part of art passing these two props, I was also involved in writing quest text
and adding narrative links between the game and our online material.
The concept art for the map was also used in an online brochure that
accompanied the live event, graphic design by Harry Flanagan.